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Like it's predecessor, CPA, Jade uses a C-like proprietary scripting language for implementing game, object and world specific behaviours.
This language appears to be only typically used for development purposes, and instead as when a title is shipped, the scripting language will usually be converted into C/C++ and compiled natively for the target platform for better performance.
A basic guide on getting started with scripting in Jade is available here.
TODO: Explain the basic concepts of the language
TODO: Explain the syntax of the language
TODO: List all the keywords of the language
TODO: List all the conditions of the language
TODO: List all the functions of the language
TODO: List all the functions of the language