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jade:formats

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Formats

Many of these are pulled from Main/WinEditors/Sources/EDIpaths.h in the original source code, per the leaked copy of Jade from 2006. Because of this there may be some new formats introduced in other versions of Jade that are missing below (or formats that were subsequently removed or changed).

Editor

Extension Description Specification
ini Config file Varies depending on the type of ini.
def Pending
lin Linked path Pending
eac Action list Pending
vss Pending
tre Cached directory table? Pending
pst Post it Pending

AI (Script)

Extension Description Specification
mdl Group; AI editor model Pending
var AI editor vars Pending
fct AI editor fct Pending
dep AI editor depend Pending
omd Group; AI engine model Pending
ofc AI engine fct Pending
ova AI engine vars Pending
oin AI engine instance Pending
fce AI engine fct lib Pending
fcl AI editor fct lib Pending

Collision

Extension Description Specification
cmd Col set model Pending
cin Col instance Pending
cob Col object Pending
map Col map Pending
gam Col GMAT Pending

Graphic

Extension Description Specification
gro Graphic object; contains geometry/mesh info. Pending
grm Graphic material; texture data for Graphic Objects. Pending
grl Graphic light Pending
tga Texture format
bmp Texture format
jpg Texture format
cbm Texture cubemap Pending

Game Object

Extension Description Specification
gao Game object Pending
gol Group; game object list Pending
mod Group; object models Pending
grp Object groups Pending
gog Object gol groups Pending
txt World text Pending
pfb Prefab; contains objects from a world that can then be placed in any other world. Pending
rli Game object RLI Pending

World & Universe

Extension Description Specification
uuu Universe Unused
wow World Pending
wol World list; modifiable list of wow files that merge together. Pending
grw Group; table of all groups attached to a world Pending

Texts

Extension Description Specification
txl Text file Pending
txg Group; list of all languages for one text Pending

Mechanics

Extension Description Specification
dyn Dyna Pending

Animations

Extension Description Specification
nim Animation Pending
skl Skeleton Pending
ski Skin Pending
tbl Animation table Pending
shp Shape Pending

Actions

Extension Description Specification
act Action Pending
ack Group; action kit Pending

Networks

Extension Description Specification
net Net world Pending
way Net way Pending
lnk Net object Pending

Grid

Extension Description Specification
gri Grid def Pending
grc Grid compressed Pending

Events

Extension Description Specification
trl Events all tracks Pending

Light Rejection List

Extension Description Specification
lrl Light rejection list Pending

Video

Extension Description Specification
ipu Video format Pending
m2v Video format Pending
mtx Video format Pending
bik Bink video format Pending
xmv Video format Pending

Sound

Extension Description Specification
msk Group; list of snk Pending
snk Group; list of wav, waa, wam, wad, smd and wac Pending
wam Music Pending
waa Ambience Pending
wad Dialog Pending
wav Sound Pending
smd Sound modifier Pending
wac Loading sound Pending
ins Sound insert Pending
fad Sound fade Pending

Other

Extension Description Specification
bin Usually binarised data, not usable as-is in the editor. Pending
mad Level Data File that can be imported to Jade, or exported from a .WOW, can contain Game Objects (GAO), Graphic Objects (GRO), Material Info (GRM), Character Skin (Rig/Weight) info and its Skeleton if needed. Pending
jade/formats.1769773591.txt.gz · Last modified: by hogsy