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| jade:formats [2026/01/30 11:19] – Expanded formats list. hogsy | jade:formats [2026/01/30 16:35] (current) – hogsy | ||
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| Many of these are pulled from '' | Many of these are pulled from '' | ||
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| + | ===== Editor ===== | ||
| + | |||
| + | ^ Extension | ||
| + | | ini | Config file | Varies depending on the type of ini. | | ||
| + | | def | ... | Pending | | ||
| + | | lin | Linked path | Pending | | ||
| + | | eac | Action list | Pending | | ||
| + | | vss | ... | Pending | | ||
| + | | tre | Cached directory table? | Pending | | ||
| + | | pst | Post it | Pending | | ||
| + | |||
| + | ===== AI (Script) ===== | ||
| + | |||
| + | ^ Extension | ||
| + | | mdl | Group; AI editor model | Pending | | ||
| + | | var | AI editor vars | Pending | | ||
| + | | fct | AI editor fct | Pending | | ||
| + | | dep | AI editor depend | Pending | | ||
| + | | omd | Group; AI engine model | Pending | | ||
| + | | ofc | AI engine fct | Pending | | ||
| + | | ova | AI engine vars | Pending | | ||
| + | | oin | AI engine instance | Pending | | ||
| + | | fce | AI engine fct lib | Pending | | ||
| + | | fcl | AI editor fct lib | Pending | | ||
| + | |||
| + | ===== Collision ===== | ||
| + | |||
| + | ^ Extension | ||
| + | | cmd | Col set model | Pending | | ||
| + | | cin | Col instance | Pending | | ||
| + | | cob | Col object | Pending | | ||
| + | | map | Col map | Pending | | ||
| + | | gam | Col GMAT | Pending | | ||
| + | |||
| + | ===== Graphic ===== | ||
| + | |||
| + | ^ Extension | ||
| + | | gro | Graphic object; contains geometry/ | ||
| + | | grm | Graphic material; texture data for Graphic Objects. | Pending | | ||
| + | | grl | Graphic light | Pending | | ||
| + | | tga | Texture format | | | ||
| + | | bmp | Texture format | | | ||
| + | | jpg | Texture format | | | ||
| + | | cbm | Texture cubemap | Pending | | ||
| + | |||
| + | ===== Game Object ===== | ||
| ^ Extension | ^ Extension | ||
| - | | mdl | AI model | Pending | | + | | gao | Game object |
| - | | var | AI variables | + | | gol | Group; game object list | Pending | |
| - | | fct | | Pending | | + | | mod | Group; object models | Pending | |
| + | | grp | Object groups | Pending | | ||
| + | | gog | Object gol groups | Pending | | ||
| + | | txt | World text | Pending | | ||
| + | | pfb | Prefab; contains objects from a world that can then be placed in any other world. | Pending | | ||
| + | | rli | Game object RLI | Pending | | ||
| ===== World & Universe ===== | ===== World & Universe ===== | ||
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| | wow | World | Pending | | | wow | World | Pending | | ||
| | wol | World list; modifiable list of wow files that merge together. | Pending | | | wol | World list; modifiable list of wow files that merge together. | Pending | | ||
| - | | grw | Group; table of all groups attached to a world | Pending | + | | grw | Group; table of all groups attached to a world | Pending | |
| ===== Texts ===== | ===== Texts ===== | ||
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| | fad | Sound fade | Pending | | | fad | Sound fade | Pending | | ||
| + | ===== Other ===== | ||
| - | ---- | + | ^ Extension |
| - | + | | spe | Described internally as a " | |
| - | + | | bin | Usually binarised | |
| - | .WOW (Wonderful World): Level Data file. | + | | mad | Level Data File that can be imported to Jade, or exported from a .WOW, can contain Game Objects (GAO), Graphic Objects (GRO), Material Info (GRM), Character Skin (Rig/ |
| - | + | ||
| - | .WOL (World List): Contains | + | |
| - | + | ||
| - | .GAO: Game Object file. | + | |
| - | + | ||
| - | .GRO (Graphic Object): Contains geometry/ | + | |
| - | + | ||
| - | .GRM (Graphic Material): Contains texture | + | |
| - | + | ||
| - | .MAD (Mad World): | + | |
| - | + | ||
| - | .PFB (Prefab): Contains selected object info from a level that can then be placed in any other level as long as the original is not removed. | + | |