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jade:editor [2023/05/04 11:29] hogsyjade:editor [2023/05/05 10:29] (current) – [Opening a World] hogsy
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 {{ :jade:jade-editor-overview.png?400 |}} {{ :jade:jade-editor-overview.png?400 |}}
  
-Each BF can store it's own workspace layout, which can be altered and saved at any time.+===== Layout ===== 
 + 
 +Each BF can store it's own workspace layout, which can be altered and then saved at any time. This is why upon opening a different BF file or creating a new BF might result in the layout of the editor changing. You can save the current workspace by clicking on the save icon on the top right. 
 + 
 +{{ :jade:jade-save-workspace.png |}} 
 + 
 +===== Tools =====
  
 There are a number of tools available in the editor, a list of which is provided below. There are a number of tools available in the editor, a list of which is provided below.
  
-  * 3D View +  * [[jade:tools:3dview|3D View]] 
-  * Textures +  * [[jade:tools:texture|Textures]] 
-  * Prefab +  * [[jade:tools:prefab|Prefab]] 
-  * AI script +  * [[jade:tools:script|AI script]] 
-  * Browser +  * [[jade:tools:browser|Browser]] 
-  * Actions +  * [[jade:tools:actions|Actions]] 
-  * Properties+  * [[jade:tools:properties|Properties]] 
 + 
 +Otherwise, if you want to just jump in, then follow the guide below.
  
 ===== Getting Started ===== ===== Getting Started =====
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 When you've found a level you want to open, click onto that directory (or expand it if necessary) and in the lower half of the Browser you should see a list of files. You'll typically want to open the ''wol'' file type. When you've found a level you want to open, click onto that directory (or expand it if necessary) and in the lower half of the Browser you should see a list of files. You'll typically want to open the ''wol'' file type.
  
-{{:jade:screenshot_2023-05-04_120927.png|}}+{{ :jade:screenshot_2023-05-04_120927.png |}}
  
 ==== Moving the Camera ==== ==== Moving the Camera ====
jade/editor.1683199781.txt.gz · Last modified: 2023/05/04 11:29 by hogsy