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jade:editor [2023/02/09 09:32] hogsyjade:editor [2023/05/05 10:29] (current) – [Opening a World] hogsy
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 ====== Editor Overview ====== ====== Editor Overview ======
  
-Jade's editor is made up of a number of different panes that tools can be docked to, providing the user with an incredibly customisable workspace.+Jade's editor is made up of a number of different panes that tools can be docked to, providing the user with an incredibly customizable workspace.
  
 {{ :jade:jade-editor-overview.png?400 |}} {{ :jade:jade-editor-overview.png?400 |}}
  
-Each BF can store it's own workspace layout, which can be altered and saved at any time.+===== Layout ===== 
 + 
 +Each BF can store it's own workspace layout, which can be altered and then saved at any time. This is why upon opening a different BF file or creating a new BF might result in the layout of the editor changing. You can save the current workspace by clicking on the save icon on the top right. 
 + 
 +{{ :jade:jade-save-workspace.png |}} 
 + 
 +===== Tools =====
  
 There are a number of tools available in the editor, a list of which is provided below. There are a number of tools available in the editor, a list of which is provided below.
  
-  * 3D View +  * [[jade:tools:3dview|3D View]] 
-  * Textures +  * [[jade:tools:texture|Textures]] 
-  * Prefab +  * [[jade:tools:prefab|Prefab]] 
-  * AI script +  * [[jade:tools:script|AI script]] 
-  * Browser +  * [[jade:tools:browser|Browser]] 
-  * Actions +  * [[jade:tools:actions|Actions]] 
-  * Properties+  * [[jade:tools:properties|Properties]] 
 + 
 +Otherwise, if you want to just jump in, then follow the guide below.
  
 ===== Getting Started ===== ===== Getting Started =====
 +
 +Below is a basic outline of how you can get started with the editor.
 +
 +==== Opening a World ====
 +
 +In the Browser panel, you'll find under the ''EngineDatas'' a subdirectory named ''Levels'' (keep in mind it will likely be preceded by a number). Expand the ''Levels'' directory, and you should see more subdirectories - each of these typically represent each of the levels that have been created.
 +
 +When you've found a level you want to open, click onto that directory (or expand it if necessary) and in the lower half of the Browser you should see a list of files. You'll typically want to open the ''wol'' file type.
 +
 +{{ :jade:screenshot_2023-05-04_120927.png |}}
 +
 +==== Moving the Camera ====
 +
 +Once you've loaded up a level, you'll likely want to start moving the camera around, so you can see what's there.
 +
 +In the 3D View panel, you can use the following.
 +
 +  * **Space/ALT + L Click** will pan the camera
 +  * **ALT + R Click** will rotate the camera
 +  * **Space + R Click** will orbit the camera around whatever the cursor is pointing at
 +  * **Space/ALT + M Wheel** will zoom in or out, relative to whatever the cursor is pointing at
  
 ==== Running the Engine ==== ==== Running the Engine ====
jade/editor.1675935163.txt.gz · Last modified: 2023/02/09 09:32 by hogsy