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jade:overview

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jade:overview [2023/05/05 10:33] – [Distributions] hogsyjade:overview [2023/09/12 16:49] (current) – [Overview] hogsy
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 The engine supports a wide range of platforms, such as Microsoft Windows, Microsoft Xbox, Microsoft Xbox 360, Nintendo GameCube, Nintendo Wii, Sony PlayStation 2 and more. The engine supports a wide range of platforms, such as Microsoft Windows, Microsoft Xbox, Microsoft Xbox 360, Nintendo GameCube, Nintendo Wii, Sony PlayStation 2 and more.
  
-The majority of the original core engine is written in C with some components such as the editor shell, which utilises MFC, written in C++. Other studios such as Ubisoft Montreal which developed their own fork of the engine appear to have elected to migrate the engine to C++.+The majority of the original core engine is written in C with some components such as the editor shell, which utilizes MFC, written in C++. Other studios such as Ubisoft Montrealwhich developed their own fork of the engineappear to have elected to migrate the engine to C++.
  
-On the 24th of December2022, a version of the Jade engine from the development of Rayman Raving Rabbids was leaked to the public((https://archive.org/details/rayman-4-prototype-source-code)) allowing the community to view a development version of both the game and engine for the first time.+On the 24th of December 2022, a version of the Jade engine from the development of Rayman Raving Rabbids was leaked to the public((https://archive.org/details/rayman-4-prototype-source-code)) allowing the community to view a development version of both the game and engine for the first time
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 +Jade was succeeded by the [[lyn:overview|LyN engine]].
  
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jade/overview.txt · Last modified: 2023/09/12 16:49 by hogsy