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cpa:overview [2023/01/21 22:58] – [Development] robincpa:overview [2023/01/22 16:08] – [Development] robin
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 ==== Development ==== ==== Development ====
-The core engine itself is written in C and was developed mainly by Ubi Pictures (Montpellier) and Ubi Simulations (Annecy), with later enhancements by Ubisoft Montreal in a separate branch. This Montreal branch uses the "OpenSpace" name for the engine. The earliest known mention of this name is found in the [[https://archive.org/details/MicromanaTerceraEpocaSpanishIssue59/page/n81/mode/2up?q=openspace+rayman|December 1999 edition of Micromania Tercera Época]].+The core engine itself is written in C and was developed mainly by Ubi Pictures (Montpellier) and Ubi Simulations (Annecy), with later enhancements by Ubisoft Montreal in a separate branch. This Montreal branch uses the "OpenSpace" name for the engine. The earliest known mention of this name is found in the December 1999 edition of Micromania Tercera Época ((https://archive.org/details/MicromanaTerceraEpocaSpanishIssue59/page/n81/mode/2up?q=openspace+rayman)).
  
 The game editor is written mostly in C++ (MSVC, using MFC as GUI) and was developed by Ubi Simulations and Ubisoft SRL (Bucharest, internally known as //ROMTEAM//). The game editor is written mostly in C++ (MSVC, using MFC as GUI) and was developed by Ubi Simulations and Ubisoft SRL (Bucharest, internally known as //ROMTEAM//).
  
 ===== Topics ===== ===== Topics =====
-TODO+  * [[cpa:basics|Engine Basics]] 
 +  * [[cpa:editor|Editor Overview]] 
 +  * [[cpa:scripting|Behaviour Scripting]] 
 +  * [[cpa:formats|File Formats]] 
 +  * [[cpa:tutorials|Tutorials]] 
  
 ===== Downloads ===== ===== Downloads =====
cpa/overview.txt · Last modified: 2023/06/15 13:19 by hogsy